Shadercache on steam doesn't work

I read in CachyOS wiki that PROTON_LOCAL_SHADER_CACHE=1is enabled by default but it seems that it doesn’t work. On location ~/.local/share/Steam/steamapps/ there is no shadercache folder or the shaders are saved in another location?? I have shader pre-cache disabled in Steam settings.

Thanks for explanation

EDIT: That’s what I found:

Added per-game shader cache, enabled by default, can be disabled with PROTON_LOCAL_SHADER_CACHE=0. Shaders will be cached under <steamlibrary>/shadercache/<appid> for each game, similarly to when shader pre-caching is enabled.

I don’t know if something changed but, by my investigation, CachyOS wiki misleads that PROTON_LOCAL_SHADER_CACHE is enabled by default. Adding PROTON_LOCAL_SHADER_CACHE=1 in game properties enables this feature. It just doesn’t work by default and my games had shader compilation hiccups.

you should open a new issue here if you are certain: GitHub · Where software is built