Pragmata just crashed with ring gfx_0.0.0 timeout when going into a mission

https://paste.cachyos.org/p/019f14d.log
Also the data file is gone somehow, so I can’t send it.

edit: I might have accidentally deleted it whilst trying to parse it.

I was using mesa-git, have switched to normal mesa. Game has been working fine, just this one crash.

No idea what happened there, reverted to stable mesa, disabled active ASPM in bios, deleted the mesa shader cache folder. Game has been running fine for several hours, going into new areas stutters a bit, but that’s alright.