I have not been able to decide, 1 ultrawide or 2 normal ones. I know there can be some drawbacks to 2 monitors if they are not identical, and also to VRR(?) with 2 monitors?
If I run 1 ultrawide, the plan is not to run all games in full screen mode, but run it in 1440p + can run other stuff on the side. BUT I am not sure if this will just break immersion in games.
Advantage with 2 normal ones, is I can run full windows/screen applications on the second one, like Discord, OBS Studio etc.
Any technical feedback please?.. What is adviced to do and what WILL likely make problems?
Well for me i have one 4k and one 2k, and my main is 2k but all games I launch is in 4k āborder less windowā but I need to go full screen and make it 2k for my 2k screen, other wise it is always 4k. Maybe same issue with apps ? But still struggle with mouse pointers to scale correctly with games.
Ultra Wide has weird bugs in Linux and Windows, Iād go with 2 monitors. Any time you go with display scaling or weird resolutions you are adding problems.
Iāve been on an 27 inch ultrawide monitor for 7 years. Just a few weeks ago, I got a monitor upgrade kick and now have a 34 inch curved. I was pondering using the 27 inch above it (wall mount), however, I have so much real estate in the 34 inch (it seems like 3 monitors). Also, I believe that trying to have a monitor above it, would cause neck and back issues (trying to view). Sticking with just one.
Iām not aware of any āweird bugsā with regard to ultrawide, but I do not use weird resolutions or scaling.
A bunch of games and most videos donāt support 21:9 and you will get black bars on the side of the screen. Giant black bars will break immersion in movies and video games a lot more than no black bars.
True trick to immersion is just use a monitor properly placed where your peripheral vision can see the sides of the monitor and be completely full with the image. Ultrawide could be immersive as it touts, but the black bars and weird looking 200% display scaling ruin it.
If you arenāt going to be doing gaming and movies Ultrawide is fine.
I play movies full screen frequently with no issue, most format is wide anyway (think how theatre screens are formatted).
I play some games (BG3, Pathfinder, Civ) and have no issues going fullscreen.
Perhaps if you worry about playing games from the 90s or movies from the 60s
All of the ingame cutscenes for video games are at 16:9 aspect ratio, total immersion breaker when the bars come up. Elden Ring wasnāt even working in 21:9 for awhile when the new DLC came out.
Youāre going to run into more Ultrawide problems than dual monitor problems, just how it is.
Best use of UltraWide is playing League of Legends IMO. Ultrawide users can see an insane amount of the map on both sides compared to 16:9 users. Itās the biggest hardware advantage you can get in League.
Keep in mind, my main usage is gaming. Why I ask, there are problems I can run into that a normal dekstop (doing work / productivity) user never will encounter.
I pulled the trigger on a nice deal for the Asus VG34VQL3A. It was a steal for about 366$ INC taxes here i Norway.
I cannot find any other monitor; ultra wide, 4k or 1440p that can match the features of the VG34VQL3A, to comparable price.
I had no plans to buy more Asus, but this was just too good to pass up.
Some examples:
Dell Alienware AW3423DWF is 280% more expensive
Samsung Odyssey G5 C34G55TWW is at the same price, but worse results
Dell S3422DWG is 35% more expensive
AOC CU34G2XP/BK and LG 34GP63AP-B are only about 10% more expensive, but worse feature sets and worse test results on rtings
Closest 4K option is the LG 32GR93U-B at about 200% the price, with the Gigabyte M32U even slightly higher, and the rest is up from there
I spent hours comparing monitors, and I had no plan to go for Asus going into this, but the VG34VQL3A is just unbeatable at this price here in Norway.