Hello CachyOS community,
I’m experiencing consistent crashes with Counter-Strike 2. The game fails to launch, resulting in a Segmentation Fault right after loading libmatchmaking.so.
My Specs:
-
GPU: NVIDIA RTX 4060 Ti
-
Kernel: 6.18.x-LTS (also tried 7.0.x-cachyos)
-
Driver: Tried 595.71.05 and downgraded to 580.119.02
-
DE/WM: Hyprland (Wayland)
Symptoms:
-
In some cases, GPU fans spin up to 100% (GPU Reset) before the crash.
-
Journalctl shows segfault in
libnvidia-gpucomp.so. -
Steam logs show
Segmentation fault (core dumped)afterlibmatchmaking.sois loaded.
What I’ve tried:
-
Verified game files.
-
Cleared
~/.nv/GLCacheandshadercache/730. -
Launch options:
-vulkan +r_disable_async_pipeline_state_compiler 1 __GL_SHADER_DISK_CACHE=0. -
Symlinked
libpangoft2-1.0.so.0tolibpangoft2-1.0.soin game directory. -
Tried
SRT_USE_HOST_LIBRARIES=1.
Logs attached: 6173f21
Is this a known issue with the current NVIDIA userspace libraries in the v3/v4 repositories? Any advice on how to bypass this gpucomp segfault?