CS2 Segmentation Fault on RTX 4060 Ti - libnvidia-gpucomp.so / libmatchmaking.so

Hello CachyOS community,

I’m experiencing consistent crashes with Counter-Strike 2. The game fails to launch, resulting in a Segmentation Fault right after loading libmatchmaking.so.

My Specs:

  • GPU: NVIDIA RTX 4060 Ti

  • Kernel: 6.18.x-LTS (also tried 7.0.x-cachyos)

  • Driver: Tried 595.71.05 and downgraded to 580.119.02

  • DE/WM: Hyprland (Wayland)

Symptoms:

  1. In some cases, GPU fans spin up to 100% (GPU Reset) before the crash.

  2. Journalctl shows segfault in libnvidia-gpucomp.so.

  3. Steam logs show Segmentation fault (core dumped) after libmatchmaking.so is loaded.

What I’ve tried:

  • Verified game files.

  • Cleared ~/.nv/GLCache and shadercache/730.

  • Launch options: -vulkan +r_disable_async_pipeline_state_compiler 1 __GL_SHADER_DISK_CACHE=0.

  • Symlinked libpangoft2-1.0.so.0 to libpangoft2-1.0.so in game directory.

  • Tried SRT_USE_HOST_LIBRARIES=1.

Logs attached: 6173f21

Is this a known issue with the current NVIDIA userspace libraries in the v3/v4 repositories? Any advice on how to bypass this gpucomp segfault?