Low GPU usage on Wayland

Hi,

I was just testing out Marvel Rivals on Wayland, and it completely works with PROTON_ENABLE_WAYLAND=1 Very responsive.

But to the main problem, as with most games in wayland, besides not fully disabling vsync/gsync, as I cannot use ULMB2.

GPU usage are very low, any idea what could be done to make that 95%~ usage?

It’s not as low as the screenshot, as I used obs to take the screenshot, but still stays at 50%~

Only solution is by using X11, where I can actually use ULMB2 and have 90%~ GPU usage. GPU is usually the bottleneck here due to 1440p.


Related discussion Can't disable G-Sync in Wayland - Help - KDE Discuss

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Result was better today.

I suppose the only difference was with the NTSync version while having the wayland driver enabled and some variable setting.